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Battletech flashpoint tankiest mech
Battletech flashpoint tankiest mech






battletech flashpoint tankiest mech
  1. BATTLETECH FLASHPOINT TANKIEST MECH UPDATE
  2. BATTLETECH FLASHPOINT TANKIEST MECH PATCH
  3. BATTLETECH FLASHPOINT TANKIEST MECH MODS

Tonnage is for guns and armour, a kick is a free attack while cooling your mech and for heavy stability damage.įixed some hitches when destroying units and buildings during combat.

BATTLETECH FLASHPOINT TANKIEST MECH MODS

Trouble is unlike most mods like superior gyros it takes up tonnage as well as space. I tend to use melee against light mechs and vehicles as its pretty devestating to either with heavy or assault mechs and of course does not use heat. Has anyone used the arm mods to get higher melee damage? I have that on my thunderbolt, but I find melee is more of an opportunist thing and if you charge straight at it you'll get shot up badly to the popint you have to fall back (at which point it's just useless weight). Now in melee a single punch or kick from a heavy will topple an opposing heavy allowing for follow up attacks while it is on the ground. Sure that is useful as it reduces firepower but not as good as extra damage or crit bonus. I find that in the later game ranged knockdown is of comparatively limited benefit compared to melee, sometimes it works well, but usually it takes most of a turn to set up the unsteady then the opponent braces. Sure, it sucks for salvage since I'm taking out the CT, but sometimes you just gotta kill something fast. Jump behind an enemy, target the rear center torso, and let loose with all those lasers.

battletech flashpoint tankiest mech

Now I just need to find some LRM20s that have a stability bonus to start knocking mechs down like dominos. "Flashpoint, the first expansion for wonkily-explained, slow-burn stomp-o-strategy gem BattleTech, does exactly what I wanted it to: gives me a cast-iron reason to keep playing indefinitely.Tannhauser42 wrote: Finally got me a LRM Catapult. Rock, Paper, SHOTGUN enjoyed the ones they saw, as they include new characters and choices unlike the missions you generally undertake. The addon introduces three new mechs, a new environment to stomp through and Flashpoints, which are random missions, with several battles strung together, with no chance to rest or repair between them.

BATTLETECH FLASHPOINT TANKIEST MECH UPDATE

If you didn't update to the 1.3 beta to test the new Mechwarrior skills you will have the chance to respec your entire squad with the new special skills, otherwise your crew will remain as it was.

BATTLETECH FLASHPOINT TANKIEST MECH PATCH

The 1.3 patch is accompanied by the Flashpoint expansion, marking some major changes to the game. A 100 tonne mech may not qualify as it's own Steel City but that hasn't stopped them from learning some sweet new moves.








Battletech flashpoint tankiest mech